Daz Studio: Rigging Custom Characters – Adjust Rigging to Shape

December 5, 2017 2 comments

In this video I show how to quickly and easily rig custom sculpted characters using Daz Studio’s Adjust Rigging to shape tool. You can also use this technique to adjust rigging for morphs as well.

Skill Level: Intermediate/Advanced

2 Responses to “Daz Studio: Rigging Custom Characters – Adjust Rigging to Shape”

  1. Hey there I wanted to ask if you can bring in a custom character, not a sculpt, nor one of the DAZ characters that’s been modified, like a completely custom character made from blender. Is there a quicker way to rig a custom character with bones and if so is there a way where i can make one side of the body and somehow duplicate the otherside via Symmetry. I tried Rigging in poser and well its buggy.

    • LayLo says:

      Unfortunately, I’ve haven’t yet ventured into rigging an entirely new character. If it’s roughly a human shaped biped character you might be able to use the transfer utility to get a head start at least.

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