Sneak Peak: Open Back Superhero Bodysuit

March 19, 2017 Leave a comment

Open Back SH Bodysuit Alien Chainmail

Parameters Tab
Hollywood Styles Monokini Parameters
Genesis 3 Female Body Morphs Musculature HD Morphs for Genesis 3 Female(s) Shape Shift for Genesis 3 Female(s) Genesis 3 Female Body Morphs FWSA Samira HD for Victoria 7 FWSA Samira HD for Victoria 7 Shape Shift for Genesis 3 Female(s) Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s) Musculature HD Morphs for Genesis 3 Female(s) Shape Shift for Genesis 3 Female(s) Musculature HD Morphs for Genesis 3 Female(s)

This is my latest outfit that I’m currently working on. I’m in the process of creating materials for it. So far, I’ve got velvet, bullet proof rubber like Batman’s suit, and some crazy “out of this world” alien composites, that’s what I’m calling them anyway.

In this picture, the outfit is show with one of the alien weave materials. I think of it as an alien chainmail. Lightweight, strong, and lined on the inside with something nice and soft to prevent chaffing of course. ­čśë

I also created a separate belt as part of the outfit, but she’s not wearing it in this image.

I’m hoping to git’er done in time it’ll be released before March Madness is over, if that’s even possible still, lol.

What do you think, you like it, dislike it, love it, hate it, want some more of it, don’t ever want to see it again and want me to get it out of your face before you vomit, or like it so much it made you start clapping when you saw it?

I actually did a little post work on this image, which is pretty much a first for me. I usually like the kind of hyper real, not necessarily achievable with a real camera, where you can see almost every little detail 3D look. Not saying my renders always get there, but I guess that’s what I typically go for…

With that being said, it might sound look I did a bunch of post work, but all I did was add some vignetting and made the overall color of the image cooler, lol! I could have done all that with Iray, but why waste the electricity and time re-rendering it when all it took was some simple Photoshop-ing?

Total Rendering Time: I forgot to write it down, and can’t even remember an approximate amount of time. ­čśĽ 99% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Post-work done with Adobe Photoshop.

Products used in the image:

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