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	<title>
	Comments on: Creating Characters and Morphs for Daz 3D Figures: Daz Studio to ZBrush with GoZ	</title>
	<atom:link href="https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/</link>
	<description>LayLo 3D</description>
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		<title>
		By: LayLo		</title>
		<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4801</link>

		<dc:creator><![CDATA[LayLo]]></dc:creator>
		<pubDate>Sun, 24 Dec 2017 14:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.laylo3d.com/?p=1523#comment-4801</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4745&quot;&gt;Irene&lt;/a&gt;.

Awesome! Glad to hear!
You&#039;re welcome.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4745">Irene</a>.</p>
<p>Awesome! Glad to hear!<br />
You&#8217;re welcome.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Irene		</title>
		<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4745</link>

		<dc:creator><![CDATA[Irene]]></dc:creator>
		<pubDate>Wed, 20 Dec 2017 22:39:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.laylo3d.com/?p=1523#comment-4745</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4726&quot;&gt;LayLo&lt;/a&gt;.

Hello again,

After one day of doing only nonsens, I fiddled around and YES ! I have eyes fitting in the wholes. great! Wonderful! 
Thank you so so much!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4726">LayLo</a>.</p>
<p>Hello again,</p>
<p>After one day of doing only nonsens, I fiddled around and YES ! I have eyes fitting in the wholes. great! Wonderful!<br />
Thank you so so much!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: LayLo		</title>
		<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4726</link>

		<dc:creator><![CDATA[LayLo]]></dc:creator>
		<pubDate>Tue, 19 Dec 2017 15:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.laylo3d.com/?p=1523#comment-4726</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4711&quot;&gt;Irene&lt;/a&gt;.

Hi! You&#039;re welcome.

To unmask everything, including the eyes, CTRL + Left click drag on the canvas. Now you can mask everything except the eyes using the same techniques I describe in the tutorial. Make sure to keep in mind that the geometry for the eye consists of the eyeball and the cornea, so you&#039;ll most likely want to transform and scale them together.

If that doesn&#039;t get you going let me know and maybe I can do a video this weekend on various masking techniques.

I hope that helps!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4711">Irene</a>.</p>
<p>Hi! You&#8217;re welcome.</p>
<p>To unmask everything, including the eyes, CTRL + Left click drag on the canvas. Now you can mask everything except the eyes using the same techniques I describe in the tutorial. Make sure to keep in mind that the geometry for the eye consists of the eyeball and the cornea, so you&#8217;ll most likely want to transform and scale them together.</p>
<p>If that doesn&#8217;t get you going let me know and maybe I can do a video this weekend on various masking techniques.</p>
<p>I hope that helps!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Irene		</title>
		<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-daz-studio-to-zbrush-with-goz/comment-page-1/#comment-4711</link>

		<dc:creator><![CDATA[Irene]]></dc:creator>
		<pubDate>Tue, 19 Dec 2017 00:08:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.laylo3d.com/?p=1523#comment-4711</guid>

					<description><![CDATA[Hello,

first, thanks so much for this useful tuorial.
If you have a little time,, there is a thing I can&#039;t deal with, it is the eyes once the sculpt is dont.
How do you do to get back to the eyes and change the size without going into another 3D app and lose all the links with Daz Studio?
Or du you know a Tutorial which shows how to manage masked groups and get them back to work with?

Thanks you]]></description>
			<content:encoded><![CDATA[<p>Hello,</p>
<p>first, thanks so much for this useful tuorial.<br />
If you have a little time,, there is a thing I can&#8217;t deal with, it is the eyes once the sculpt is dont.<br />
How do you do to get back to the eyes and change the size without going into another 3D app and lose all the links with Daz Studio?<br />
Or du you know a Tutorial which shows how to manage masked groups and get them back to work with?</p>
<p>Thanks you</p>
]]></content:encoded>
		
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