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	<title>
	Comments on: Creating Characters and Morphs for Daz 3D Figures: Configuring Morph Properties	</title>
	<atom:link href="https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/</link>
	<description>LayLo 3D</description>
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		<title>
		By: LayLo		</title>
		<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-6358</link>

		<dc:creator><![CDATA[LayLo]]></dc:creator>
		<pubDate>Fri, 13 Apr 2018 13:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.laylo3d.com/?p=1719#comment-6358</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-6000&quot;&gt;Tamuna&lt;/a&gt;.

Sorry, I meant to respond to this sooner. You can run adjust rigging to shape more than once, just run it once with everything you want oriented and the box checked then run it again with the stuff you don&#039;t want oriented and the box unchecked.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-6000">Tamuna</a>.</p>
<p>Sorry, I meant to respond to this sooner. You can run adjust rigging to shape more than once, just run it once with everything you want oriented and the box checked then run it again with the stuff you don&#8217;t want oriented and the box unchecked.</p>
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		<title>
		By: Tamuna		</title>
		<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-6000</link>

		<dc:creator><![CDATA[Tamuna]]></dc:creator>
		<pubDate>Wed, 14 Mar 2018 06:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.laylo3d.com/?p=1719#comment-6000</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-5973&quot;&gt;LayLo&lt;/a&gt;.

Yes, I was adjusting the joint orientation. It &quot;helps&quot; when I uncheck it, as in no crazy rotation afterwards. Except the joints don&#039;t position themselves the way I need them and I have to adjust them manually. I was hoping it was just me doing something wrong, but I guess it&#039;s a bug :(]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-5973">LayLo</a>.</p>
<p>Yes, I was adjusting the joint orientation. It &#8220;helps&#8221; when I uncheck it, as in no crazy rotation afterwards. Except the joints don&#8217;t position themselves the way I need them and I have to adjust them manually. I was hoping it was just me doing something wrong, but I guess it&#8217;s a bug 🙁</p>
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			</item>
		<item>
		<title>
		By: LayLo		</title>
		<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-5973</link>

		<dc:creator><![CDATA[LayLo]]></dc:creator>
		<pubDate>Sun, 11 Mar 2018 15:09:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.laylo3d.com/?p=1719#comment-5973</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-5944&quot;&gt;Tamuna&lt;/a&gt;.

Have you watched my &lt;a href=&quot;http://www.laylo3d.com/daz-studio-rigging-custom-characters-adjust-rigging-to-shape/&quot; rel=&quot;noopener&quot; target=&quot;_blank&quot;&gt;Adjust Rigging to Shape video?&lt;/a&gt; In the video I show how I usually use the adjust rigging to shape tool. But, it sounds like you most likely have &quot;Adjust Orientation&quot; checked when running adjust rigging to shape, try leaving it unchecked.

Let me know if that helps out or not.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-5944">Tamuna</a>.</p>
<p>Have you watched my <a href="http://www.laylo3d.com/daz-studio-rigging-custom-characters-adjust-rigging-to-shape/" rel="noopener" target="_blank">Adjust Rigging to Shape video?</a> In the video I show how I usually use the adjust rigging to shape tool. But, it sounds like you most likely have &#8220;Adjust Orientation&#8221; checked when running adjust rigging to shape, try leaving it unchecked.</p>
<p>Let me know if that helps out or not.</p>
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		<item>
		<title>
		By: Tamuna		</title>
		<link>https://www.laylo3d.com/creating-characters-and-morphs-for-daz-3d-figures-configuring-morph-properties/comment-page-1/#comment-5944</link>

		<dc:creator><![CDATA[Tamuna]]></dc:creator>
		<pubDate>Thu, 08 Mar 2018 20:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.laylo3d.com/?p=1719#comment-5944</guid>

					<description><![CDATA[Hi, first of all, thanks for the tutorials. I have a question/problem: some morphs require readjustment of the rigging, but the facial rig always messes up when I try to do it automatically. This was a problem in G3 and persists in G8. Or I&#039;m doing something wrong. Namely, the bones that control different parts of eyes (they didn&#039;t exist in previous versions) get messed up. When I adjust the rigging and freeze erc, changing the dial makes them rotate like crazy and not at all point in he direction they should. Could you explain how it should be done properly?]]></description>
			<content:encoded><![CDATA[<p>Hi, first of all, thanks for the tutorials. I have a question/problem: some morphs require readjustment of the rigging, but the facial rig always messes up when I try to do it automatically. This was a problem in G3 and persists in G8. Or I&#8217;m doing something wrong. Namely, the bones that control different parts of eyes (they didn&#8217;t exist in previous versions) get messed up. When I adjust the rigging and freeze erc, changing the dial makes them rotate like crazy and not at all point in he direction they should. Could you explain how it should be done properly?</p>
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