Archive for November, 2016

Terminally Pretty 2

November 15, 2016 Leave a comment

Terminally Pretty 2

Parameters Tab
Terminally Pretty Parameters
Genesis 3 Female Body Morphs Genesis 3 Female Head Morphs Genesis 3 Female Body Morphs Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s) Lynx Genesis 3 Female Expressions Z Subtle Emotion - Morph Dial Expressions for the Genesis 3 Female(s)

This is another render of Lynx, with some extra morphs dialed in. When I put together the original Terminally Pretty this is an alternative pose and camera angle I came up with.

Let me know what you think.

Total Rendering Time: 2 hours 32 minutes 53.77 seconds. ~95% converged.

Software used for scene complilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
I used ZBrush R7 to sculpt the character from Daz 3D’s Victoria 7.

Products used in the image:

The Elf Mage Pic 01

November 7, 2016 Leave a comment

The Elf Mage Pic 01

Parameters Tab
The Elf Mage Pic01 Parameters
Genesis 3 Female Body Morphs Genesis 3 Female Head Morphs Sunny 7 Genesis 3 Female Head Morphs Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s) Lynx Genesis 3 Female Expressions Z Subtle Emotion - Morph Dial Expressions for the Genesis 3 Female(s)

While working on a character for one of my last images I ended up dialing in this face that I thought would look good as an Elf. So, I added some Elf ears and found this outfit that seemed like it would be perfect for a sexy Elf mage.

This scene is supposed to be taking place at late sunset. I enabled subsurface scattering (SSS) on the crystal of the staff, added a point light at it’s center, and turned on a little bit of blue translucency to make it look like it’s glowing and providing light as she explores the ruins.

It might be because I started playing Elder Scrolls Online again, but I also feel inspired to create an Orc character, which I’m actually pretty excited about. I plan on sculpting her in ZBrush instead of using morphs inside Daz Studio, which is always challenging and fun. Let’s hope she turns out well! 🙂 It will most likely be a few weeks before I have any pix of the Orc done, just an FYI.

Anyway, let me know what you think!

Total Rendering Time: 22 minutes 52.93 seconds.

Scene assembled in Daz Studio 4.9 and rendered with NVIDIA Iray.
No post-work.

Products used in the image: