Using LayLo 3D Plug-Ins in Maya 2022

April 30, 2021 11 comments


With the release of Maya 2022 Autodesk has decided to ship it with the Python 3 interpreter enabled by default. Previously Maya had shipped with a Python 2 interpreter enabled by default. At this point all of my Maya plug-ins are written for Python 2 and if you try to load them in Maya 2022 with the Python 3 interpreter enabled you will get an invalid syntax error.

The good news is Maya 2022 for Windows is packaged with both Python 2 and Python 3 interpreters, so all my plug-ins can still be used in Maya 2022 you just have to set Maya to start with the Python 2 interpreter.

Here is a link to Maya’s help on how to do so: https://help.autodesk.com/view/MAYAUL/2022/ENU/?guid=GUID-C0F27A50-3DD6-454C-A4D1-9E3C44B3C990

I do have plans of offering both Python 2 and Python 3 version of my plug-ins in the future. Stay tuned for more information.

11 Responses to “Using LayLo 3D Plug-Ins in Maya 2022”

  1. Ringo says:

    Hello Laylo!
    Thank you for your amazing tools!
    I am glad to hear that there are plans for the tools update for MAYA 2023!
    I would like to ask if you have any plans for the following.
    ・Support for Genesis9
    ・Support for multi-mapping in MAYA’s Arnold material conversion
    I will definitely purchase them if these new tools are available!
    Thank you

    • LayLo says:

      Hi Ringo,
      Thanks for reaching out. Sorry it took me so long to get back to you.
      I do have plans for updating my products for Genesis 9 and eventually finishing my shader conversion plug-in I’m just not sure on an ETA yet. Last year was extremely busy for me and I wasn’t able to work on any of my Daz 3D products. I think things are starting to calm down some and I’m hoping to be able to launch Genesis 9 products here soon.
      Thanks for your support!
      Best regards,
      LayLo

      • Ringo says:

        Thanks for taking the time to reply!
        I look forward to the launch of your tools in the future.
        Please take care and have a happy new year 🙂
        Best,
        Ringo

  2. UMEDA says:

    When do you plan to support Python 2 to Python 3?
    I’d appreciate it if you could give me a rough estimate.

    • LayLo says:

      I think I just got an update together to make it work with Python 3 and Maya 2023 and was wondering if you would be interested in testing it for me?

      This would probably be the fastest way to get the update. If you wait for an update to come from Daz it may take a few weeks, because I have to submit it to them and then it usually takes 2-4 weeks (sometimes longer) to go live on their servers.

      Please shoot me an email at laylo3d@gmail.com if you’re interested and I will send you the files.

  3. UMEDA says:

    Hello!

    I purchased the product today and contacted the site to see if there was a problem that could be resolved.

    I am a beginner level MAYA user, so I may be slightly wrong.
    I was using MAYA 2022 and had to change to Python 2, so I changed the batch file from Python 3 to Python 2 and was able to start it, but DAZ, MAYA and Animbot will not start.
    Is 2023 the wrong way to do it?
    When I adapted the batch file to change to Python 2, it didn’t even start.

    It’s a nice plugin but I feel very disappointed.
    Please let me know how to solve this problem.
    I’m waiting to hear from you!

    • LayLo says:

      Hi!

      Thanks for using my products! Sorry that you haven’t been able to get it to work with Maya 2023 and your other Python 3 plug-ins.

      I think I just got an update together to make it work with Python 3 and Maya 2023 and was wondering if you would be interested in testing it for me?

      Please shoot me an email at laylo3d@gmail.com if you’re interested and I will send you the files.

      Thanks!

  4. thomas says:

    well great i will test it out for you on a mac if you have time to make it so hopefully the plug in will work with 2020? and Bir Sur ? would be gerat if you can let me know if it works cheers

  5. eliezer says:

    I bought MoCap Mojo from you in the past and it works great for me.
    I recently bought XSENS ‘AWINDA motion capture system and their software MVN ANIMATE PRO knows how to extract BVH and FBX files
    And my question is if you can build a similar script that can match the MVN ANIMATE PRO FBX file to DAZ STUDIO like your script that matches the file coming from MIXAMO to G8 and G3 and if it is possible how much should it cost if I ask you to create such a script for me.

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