Archive for February, 2017

Kaira – Warrior

February 27, 2017 Leave a comment

drb7364 from DeviantArt recently reached out to me asking if I do commission work. He writes original NSFW comics. There’s talk of us possibly doing a 3D comic in the future. Regardless of what the future holds, I thought it would be fun to create a 3D version of one of his characters.

Meet Kaira in 3D:

Kaira - Warrior

I sculpted her head and body from DAZ’s Genesis 3 Base Female using ZBrush.

You can read more about her and his comics over on his DeviantArt. To read the complete comic, check out his Patreon.

Total Rendering Time: 5 minutes 55.86 seconds. 99.18% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Character sculpted from the Genesis 3 Base Female using ZBrush 4R7
No post-work.

Products used in the image:

Honey

February 18, 2017 Leave a comment

Honey

Parameters Tab
Honey Parameters
Shape Shift for Genesis 3 Female(s) Genesis 3 Female Body Morphs FW Honey HD for Victoria 7 Genesis 3 Female Body Morphs FW Honey HD for Victoria 7 FWSA Samira HD for Victoria 7 Senna for Monique 7 Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s) FW Honey HD for Victoria 7 Shape Shift for Genesis 3 Female(s)

I think the image says it all. What is it saying? I don’t even know lol, I just like it.

One thing I do know, these are my favorite black skin textures/shaders I’ve come across so far.

Anyway, I hope you like it!

Total Rendering Time: 27 minutes 6.21 seconds. 95.01% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
No post-work.

Products used in the image:

Rose

February 12, 2017 Leave a comment

Rose

Parameters Tab
Rose Parameters
Shape Shift for Genesis 3 Female(s) Genesis 3 Female Body Morphs FW Honey HD for Victoria 7 Genesis 3 Female Body Morphs Madelyn for Izabella 7 FW Honey HD for Victoria 7 Karen 7 Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s) FW Honey HD for Victoria 7 Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s)

I had a lot of fun putting this render together. At first I just wanted to use the new character I bought FW Honey HD for Victoria 7, then I was inspired by a picture of Rosa Acosta.

Although I do really like Honey’s skin textures and find black woman attractive, I decided to change them. I felt the lighter skin gave the image a better overall feel, for whatever reason.

To make her darker than Madelyn’s default skin settings, I tweaked the shaders a little bit.

To give her pantie and bra a dynamic effect, I decided to create custom morphs for them. The pantie comes with a FX morph, but I couldn’t get it to cooperate correctly with my particular combination of body morphs.

Total Rendering Time: 41 minutes 59.23 seconds. 95.02% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
No post-work.

Products used in the image:

Secret Agent Taia

February 5, 2017 Leave a comment

Secret Agent Taia

Parameters Tab
New Reign Parameters
Genesis 3 Female Body Morphs FWSA Taia HD for Victoria 7 FWSA Taia HD for Victoria 7

I can’t really think of anything to write about this image. I was reading some Uncanny X-Men comics when I was inspired to create this image.

I tweaked Taia’s skin shaders a little bit to make her less shiny and give her a more brown, less yellow tone.

I decided not to use any depth-of-field (DOF) for the camera in this image. Personally, I like being able to see all the detail of the Ivy in the background. Honestly, in general, I’m not that big of fan of DOF. I do use it regularly though; in certain instances I would say it can definitely add to an image. I guess for me, it just depends on what I’m going for, or probably more likely, just what kind of mood I’m in LOL.

Anyway, I hope you like the image!!!

Total Rendering Time: 1 hour 8 minutes 52 seconds. 97.68% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
No post-work.

Products used in the image: