Archive for April, 2017

Open Back Superhero Bodysuit, Now Available!

April 28, 2017 Leave a comment

Open Back Superhero Bodysuit Anaria

My latest outfit was just released, woot, woot!! Check it out over here on Renderosity! And what better way to showcase it then on a sexy elf. Meet Anaria, my custom sculpted Elf character. I sculpted her from Daz 3D’s Victoria 7.

This isn’t my first render of Anaria, it’s just the first one since she’s had a name.

Let me know what you think!

Total Rendering Time: 13 minutes 46.13 seconds. 99.07% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Sculpting done with ZBrush 4R7
No post-work.

Products used in the image:

Wading in the Nude

April 17, 2017 Leave a comment

Wading in the Nude (No Nudity Version)

Another render idea my wife found. I really liked it, so I did it…

I usually don’t render out the HDRI with the scene, but I felt like it worked really well with this environment.

This is yet, another image featuring the 3D version of drb7364’s comic book character, Kaira, that I created sculpting her from G3F. Her proportions just worked so well for this image, I couldn’t resist!

This is my first attempt at trying to create a morning fog look, what do you guys think?

Anyway, I hope you like it!

Total Rendering Time: 36 minutes 29.3 seconds. 99.02% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Sculpting done with ZBrush 4R7
No post-work.

Products used in the image:

Kaira Splash

April 10, 2017 Leave a comment

Kaira Splash

I started messing around with water effects recently. They sure can eat up some RAM! Only having 16 GB, the simple splash in this image was a challenge to process and it’s fairly low resolution. It took me a minute to figure out why the program kept crashing, LOL.

Nowadays, the price of RAM is so outrageously expensive, it kind of makes me feel a little bit depressed, especially because I was going to buy some early November, but decided to wait to see if I could get a good deal on Black Friday. That was a mistake… Come Black Friday, the price had already increased almost 10% and it’s just kept going up ever since. Now the kit I wanted to buy is almost twice as much!

Anyway, enough about that…

This is another image featuring the 3D version of drb7364’s comic book character Kaira, that I created sculpting her from G3F. Apparently I must like the way she turned out since I seem to keep using her in my renders. Not trying to toot my own horn or anything, just thinking out loud. If typing can be considered thinking out loud anyway…

I started working on creating some skin textures for her. This is their first debut! In all the other renders I’ve posted of her she’s portrayed with Olympia 7’s textures.

Let me know what you think!

Total Rendering Time: 28 minutes 4.37 seconds. 99.92% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Sculpting done with ZBrush 4R7

Products used in the image: