Archive for July, 2017

Dragon Priestess 2

July 25, 2017 2 comments

Dragon Priestess 2

Here’s another image of Kaira done up as a dragon priestess.

She’s made it through testing, hopefully she will be releasing soon. 🙂 I made both a G3F version of her and a G8F version. They may vary slightly.

Let me know what you think!

Total Rendering Time: I can’t remember, I rendered it too long ago…

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Sculpting done with ZBrush 4R7
Layered over a background I created with Photoshop.

Products used in the image:

Anaria the Elf

July 16, 2017 Leave a comment

Anaria the Elf

This is another render of Anaria, the custom elf character I sculpted.

It seems like lately time and money have been a huge obstacle for me to work on my art.

After a lot of consideration I’ve decided I’m going to start a Patreon. I’m super excited to be able to create the art I’ve been wanting to; to turn what I envision in my mind’s eye into reality! I will do more renders, create more tutorials, sculpt more unique custom characters, experiment with different render engines, and share what I learn along the way!

This render is one of my first steps in this journey. I created it with the intention to use it as the banner for my Patreon page.

I’m not sure yet when I will be launching yet, stay tuned for updates.

Total Rendering Time: 19 minutes 18.1 seconds. 95.11% of image converged.

Software used for scene compilation: Daz Studio 4.9
Rendered with NVIDIA Iray
Sculpting done with ZBrush 4R7
No post-work

Products used in the image:

Beach Babe Kaira

July 2, 2017 Leave a comment

Beach Babe Kaira

This is another render of Kaira. I’ve been tweaking her skin shaders a little bit. This is their final version.

Let me know what you think!

Total Rendering Time: 3 minutes 53.60 seconds. 95.33% of image converged.

Software used for scene compilation: Daz Studio 4.9
Rendered with NVIDIA Iray
Sculpting done with ZBrush 4R7
No post-work

Products used in the image: