Posts tagged with Include in Gallery

Open Back Superhero Bodysuit, Now Available!

April 28, 2017 Leave a comment

Open Back Superhero Bodysuit Anaria

My latest outfit was just released, woot, woot!! Check it out over here on Renderosity! And what better way to showcase it then on a sexy elf. Meet Anaria, my custom sculpted Elf character. I sculpted her from Daz 3D’s Victoria 7.

This isn’t my first render of Anaria, it’s just the first one since she’s had a name.

Let me know what you think!

Total Rendering Time: 13 minutes 46.13 seconds. 99.07% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Sculpting done with ZBrush 4R7
No post-work.

Products used in the image:

Kaira Splash

April 10, 2017 Leave a comment

Kaira Splash

I started messing around with water effects recently. They sure can eat up some RAM! Only having 16 GB, the simple splash in this image was a challenge to process and it’s fairly low resolution. It took me a minute to figure out why the program kept crashing, LOL.

Nowadays, the price of RAM is so outrageously expensive, it kind of makes me feel a little bit depressed, especially because I was going to buy some early November, but decided to wait to see if I could get a good deal on Black Friday. That was a mistake… Come Black Friday, the price had already increased almost 10% and it’s just kept going up ever since. Now the kit I wanted to buy is almost twice as much!

Anyway, enough about that…

This is another image featuring the 3D version of drb7364’s comic book character Kaira, that I created sculpting her from G3F. Apparently I must like the way she turned out since I seem to keep using her in my renders. Not trying to toot my own horn or anything, just thinking out loud. If typing can be considered thinking out loud anyway…

I started working on creating some skin textures for her. This is their first debut! In all the other renders I’ve posted of her she’s portrayed with Olympia 7’s textures.

Let me know what you think!

Total Rendering Time: 28 minutes 4.37 seconds. 99.92% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Sculpting done with ZBrush 4R7

Products used in the image:

Kaira CEO

March 26, 2017 Leave a comment

Kaira CEO

I’ve had this pose idea in my head for a few weeks now and finally got a chance to render it out.

This is another image featuring the 3D version of drb7364’s character Kaira. I sculpted her from Daz’s Genesis 3 Female with ZBrush.

drb7364 creates NSFW original comics. To gain access to his comics, check out his Patreon.

Let me know what you think!

Total Rendering Time: approximately 25 minutes. 99% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Sculpting done with ZBrush 4R7
No post-work.

Products used in the image:

Sneak Peak: Open Back Superhero Bodysuit

March 19, 2017 Leave a comment

Open Back SH Bodysuit Alien Chainmail

Parameters Tab
Hollywood Styles Monokini Parameters
Genesis 3 Female Body Morphs Musculature HD Morphs for Genesis 3 Female(s) Shape Shift for Genesis 3 Female(s) Genesis 3 Female Body Morphs FWSA Samira HD for Victoria 7 FWSA Samira HD for Victoria 7 Shape Shift for Genesis 3 Female(s) Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s) Musculature HD Morphs for Genesis 3 Female(s) Shape Shift for Genesis 3 Female(s) Musculature HD Morphs for Genesis 3 Female(s)

This is my latest outfit that I’m currently working on. I’m in the process of creating materials for it. So far, I’ve got velvet, bullet proof rubber like Batman’s suit, and some crazy “out of this world” alien composites, that’s what I’m calling them anyway.

In this picture, the outfit is show with one of the alien weave materials. I think of it as an alien chainmail. Lightweight, strong, and lined on the inside with something nice and soft to prevent chaffing of course. 😉

I also created a separate belt as part of the outfit, but she’s not wearing it in this image.

I’m hoping to git’er done in time it’ll be released before March Madness is over, if that’s even possible still, lol.

What do you think, you like it, dislike it, love it, hate it, want some more of it, don’t ever want to see it again and want me to get it out of your face before you vomit, or like it so much it made you start clapping when you saw it?

I actually did a little post work on this image, which is pretty much a first for me. I usually like the kind of hyper real, not necessarily achievable with a real camera, where you can see almost every little detail 3D look. Not saying my renders always get there, but I guess that’s what I typically go for…

With that being said, it might sound look I did a bunch of post work, but all I did was add some vignetting and made the overall color of the image cooler, lol! I could have done all that with Iray, but why waste the electricity and time re-rendering it when all it took was some simple Photoshop-ing?

Total Rendering Time: I forgot to write it down, and can’t even remember an approximate amount of time. 😕 99% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Post-work done with Adobe Photoshop.

Products used in the image:

Hollywood Styles Monokini

March 12, 2017 Leave a comment

Hollywood Styles Monokini

Parameters Tab
Hollywood Styles Monokini Parameters
Shape Shift for Genesis 3 Female(s) Genesis 3 Female Body Morphs FWSA Eliya HD for Victoria 7 Genesis 3 Female Body Morphs FWSA Eliya HD for Victoria 7 FWSA Eliya HD for Victoria 7

Well, I finally finished my latest outfit, woot, woot! Another project finished always feels good… It hit the store about a week ago. I usually like to do another render of my products when they release, but I think last weekend I was distracted finishing up a different render. Then around the middle of last week, I ended up getting a somewhat gnarly sinus infection.

I got these new polypropylene welding irons (my original ones were stolen along with my car and some other tools… 🙁 Ugh, that was fun…) and when they’re first breaking in they out gas some odor for a while, that’s most likely toxic. It really kicked me in the head. I think that’s what triggered the ol’ sinus infection…

This image actually came together quicker than usual. I guess it’s probably hard to go wrong with Nikisatez’s Penthouse Living. The only thing I had issues with, I was trying to make the character look wet, but all my attempts simply made her look like a bronze version of a woman killed by Goldfinger…

Anyway, I hope you like the image and I really hope you like the outfit! 🙂

P.S. It’s actually on sale again today as part of the March Madness Catch-Up Sale, check it out!

Total Rendering Time: I forgot to write it down, around an hour. 99% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
No post-work.

Products used in the image:

Kaira in Lingerie

March 5, 2017 Leave a comment

Kaira in Lingerie

Another render of the 3D version, that I created, of drb7364’s character Kaira. This time in Lingerie.

Her body is a little bit different in this image; I started sculpting in some HD detail. This is my first time creating a HD character, make sure to let me know what you think!

If you haven’t already, check out drb7364’s DeviantArt, he creates NSFW original comics. To gain access to his comics, check out his Patreon.

Total Rendering Time: 6 minutes 40.69 seconds. 99.13% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
Character sculpted from the Genesis 3 Base Female using ZBrush 4R7
No post-work.

Products used in the image:

Honey

February 18, 2017 Leave a comment

Honey

Parameters Tab
Honey Parameters
Shape Shift for Genesis 3 Female(s) Genesis 3 Female Body Morphs FW Honey HD for Victoria 7 Genesis 3 Female Body Morphs FW Honey HD for Victoria 7 FWSA Samira HD for Victoria 7 Senna for Monique 7 Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s) FW Honey HD for Victoria 7 Shape Shift for Genesis 3 Female(s)

I think the image says it all. What is it saying? I don’t even know lol, I just like it.

One thing I do know, these are my favorite black skin textures/shaders I’ve come across so far.

Anyway, I hope you like it!

Total Rendering Time: 27 minutes 6.21 seconds. 95.01% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
No post-work.

Products used in the image:

Rose

February 12, 2017 Leave a comment

Rose

Parameters Tab
Rose Parameters
Shape Shift for Genesis 3 Female(s) Genesis 3 Female Body Morphs FW Honey HD for Victoria 7 Genesis 3 Female Body Morphs Madelyn for Izabella 7 FW Honey HD for Victoria 7 Karen 7 Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s) FW Honey HD for Victoria 7 Genesis 3 Female Body Morphs Shape Shift for Genesis 3 Female(s)

I had a lot of fun putting this render together. At first I just wanted to use the new character I bought FW Honey HD for Victoria 7, then I was inspired by a picture of Rosa Acosta.

Although I do really like Honey’s skin textures and find black woman attractive, I decided to change them. I felt the lighter skin gave the image a better overall feel, for whatever reason.

To make her darker than Madelyn’s default skin settings, I tweaked the shaders a little bit.

To give her pantie and bra a dynamic effect, I decided to create custom morphs for them. The pantie comes with a FX morph, but I couldn’t get it to cooperate correctly with my particular combination of body morphs.

Total Rendering Time: 41 minutes 59.23 seconds. 95.02% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
No post-work.

Products used in the image:

Secret Agent Taia

February 5, 2017 Leave a comment

Secret Agent Taia

Parameters Tab
New Reign Parameters
Genesis 3 Female Body Morphs FWSA Taia HD for Victoria 7 FWSA Taia HD for Victoria 7

I can’t really think of anything to write about this image. I was reading some Uncanny X-Men comics when I was inspired to create this image.

I tweaked Taia’s skin shaders a little bit to make her less shiny and give her a more brown, less yellow tone.

I decided not to use any depth-of-field (DOF) for the camera in this image. Personally, I like being able to see all the detail of the Ivy in the background. Honestly, in general, I’m not that big of fan of DOF. I do use it regularly though; in certain instances I would say it can definitely add to an image. I guess for me, it just depends on what I’m going for, or probably more likely, just what kind of mood I’m in LOL.

Anyway, I hope you like the image!!!

Total Rendering Time: 1 hour 8 minutes 52 seconds. 97.68% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
No post-work.

Products used in the image:

New Reign

January 29, 2017 Leave a comment

New Reign

Parameters Tab
New Reign Parameters
Genesis 3 Female Body Morphs Gwennili HD for Victoria 7 Karen 7 Genesis 3 Female Body Morphs Gwennili HD for Victoria 7 Gwennili HD for Victoria 7

I thought I would do something a little different for the description of this image and write a little bit about the thought process that went behind the making of it.

I’m not really sure where the inspiration for this image came from. The idea for a woman sitting on a throne with her legs crossed popped into my head. Then when trying to decide what to do with her arms; I put her leaning on one and with the other, laying a sword across her lap.

For the lighting: The throne scene has braziers on each side of the throne. I put a point light inside each one below the rim. I wanted the light to mimic that of burning coals, so I gave it a 2700 kelvin temperature. For the fill light I used a nighttime HDR image plugged into the environment tab of the render settings.

The camera: I wanted the eye level of the shot to appear as if below her looking up. I gave the camera a 200mm focal length to help kind of flatten out the image a little bit, so her thigh wouldn’t look drastically larger than her head. To increase the sense of her leaning to the side, I rotated the camera on it’s z-axis slightly. I then added a little depth of field and called it good.

Writing this, it sounds like it all went together pretty quick, but I spent several hours on it.

Total Rendering Time: 8 minutes 37.62 seconds. 99.02% of image converged.

Software used for scene compilation: Daz Studio 4.9.
Rendered with NVIDIA Iray.
No post-work.

Products used in the image: