Face Mojo for Daz Studio – Export Shapes Script

August 18, 2020 3 comments

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Description

This is a convenience script for those who want to easily export out all of the Face Mojo blend shapes to use them in other applications.

This script will work with all characters supported by Face Mojo (Genesis 3 Male & Female and Genesis 8 Male & Female).

  • Sets the character and eyelashes to the correct resolution level.
  • Adds all the shape names to the morph export rules.
  • Exports out eyelash blend shapes for Genesis 8 characters.
  • Ignores the redundant Strength Modifier morphs to keep things cleaner.
  • Brings up the FBX options before export so you can add extra rules, or change other settings.

*You may want to save your old morph export rules before running this script as it will overwrite them.

Installation

Extract the files somewhere convenient.

Navigate to the Face Mojo folders inside Daz Studio’s Content Library you would like to add the script to, right click and select ‘Browse to Folder Location…’

Drag and drop the files from where you extracted them to the newly opened Explorer (Finder if on Mac OS) window.

Right click in the Content Library again and select ‘Refresh.’

They should now appear in the folder you dropped them into.

Simply copy and paste the files in the other installed Face Mojo locations if desired.

3 Responses to “Face Mojo for Daz Studio – Export Shapes Script”

  1. movlab says:

    Thanks LayLo 3D, It worked great for me.
    With my other program for exporting the textures, it look great with these morphs :)))
    Great Work,
    MovLab

    • LayLo says:

      Awesome! Glad we got you back in business! What are you using for the textures if you don’t mind me asking?
      Thanks!

      • movlab says:

        Hi, Daz to Unreal on the Unreal Marketplace. Needs a bit of work on exporting Morphs, But I figured the way as You know with the naming on the daz morphs. It uses 4 maps on the materials which makes the skin look much better. No Plastic skin 🙂
        If i could post the screen shot it would make better sense 🙂

        Thanks, MovLab

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